Toys & Games in India
Published: February 2013 · Publisher: MarketLine
Toys & Games in India industry profile provides top-line qualitative and quantitative summary information including: market size (value 2008-12, and forecast to 2017).
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Introduction
Toys & Games in India industry profile provides top-line qualitative and quantitative summary information including: market size (value 2008-12, and forecast to 2017). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Essential resource for top-line data and analysis covering the India toys & games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.
Highlights
*The toys and games market consists of the total revenues generated through the sale of activity toys (including art and craft, building sets, learning and exploration and sewing and hobby), dolls (including girls' toys), games and puzzles (including jigsaw puzzles and card games), infant/pre-school (including intellectual growth education toys and other infant toys), plush (including soft toys), ride-ons (including outdoor games and sports like driving cars, bicycles etc.) and other toys (including toys of plastics, toys of rubber, toys of textile, die-cast miniature model toys and toys of metal. This also includes action figures, youth electronics and boy character toys, which includes small racing cars etc.). The market is valued at retail selling price (RSP) with any currency conversions calculated using constant 2011 annual average exchange rates.
*The toys and games market consists of the total revenues generated through the sale of activity toys (including art and craft, building sets, learning and exploration and sewing and hobby), dolls (including girls' toys), games and puzzles (including jigsaw puzzles and card games), infant/pre-school (including intellectual growth education toys and other infant toys), plush (including soft toys), ride-ons (including outdoor games and sports like driving cars, bicycles etc.) and other toys (including toys of plastics, toys of rubber, toys of textile, die-cast miniature model toys and toys of metal. This also includes action figures, youth electronics and boy character toys, which includes small racing cars etc.). The market is valued at retail selling price (RSP) with any currency conversions calculated using constant 2011 annual average exchange rates.
*The Indian toys & games market is expected to generate total revenues of $2,633.7 million in 2012, representing a compound annual growth rate (CAGR) of 9.7% between 2008 and 2012.
*The plush segment is expected to be the market's most lucrative in 2012, with total revenues of $1,023.3 million, equivalent to 38.9% of the market's overall value.
Features
Save time carrying out entry-level research by identifying the size, growth, and leading players in the toys & games market in India
Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys & games market in India
Leading company profiles reveal details of key toys & games market players’ global operations and financial performance
Add weight to presentations and pitches by understanding the future growth prospects of the India toys & games market with five year forecasts
Macroeconomic indicators provide insight into general trends within the India economy
Key Questions Answered
What was the size of the India toys & games market by value in 2012?
What will be the size of the India toys & games market in 2017?
What factors are affecting the strength of competition in the India toys & games market?
How has the market performed over the last five years?
Toys & Games in India industry profile provides top-line qualitative and quantitative summary information including: market size (value 2008-12, and forecast to 2017). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Essential resource for top-line data and analysis covering the India toys & games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.
Highlights
*The toys and games market consists of the total revenues generated through the sale of activity toys (including art and craft, building sets, learning and exploration and sewing and hobby), dolls (including girls' toys), games and puzzles (including jigsaw puzzles and card games), infant/pre-school (including intellectual growth education toys and other infant toys), plush (including soft toys), ride-ons (including outdoor games and sports like driving cars, bicycles etc.) and other toys (including toys of plastics, toys of rubber, toys of textile, die-cast miniature model toys and toys of metal. This also includes action figures, youth electronics and boy character toys, which includes small racing cars etc.). The market is valued at retail selling price (RSP) with any currency conversions calculated using constant 2011 annual average exchange rates.
*The toys and games market consists of the total revenues generated through the sale of activity toys (including art and craft, building sets, learning and exploration and sewing and hobby), dolls (including girls' toys), games and puzzles (including jigsaw puzzles and card games), infant/pre-school (including intellectual growth education toys and other infant toys), plush (including soft toys), ride-ons (including outdoor games and sports like driving cars, bicycles etc.) and other toys (including toys of plastics, toys of rubber, toys of textile, die-cast miniature model toys and toys of metal. This also includes action figures, youth electronics and boy character toys, which includes small racing cars etc.). The market is valued at retail selling price (RSP) with any currency conversions calculated using constant 2011 annual average exchange rates.
*The Indian toys & games market is expected to generate total revenues of $2,633.7 million in 2012, representing a compound annual growth rate (CAGR) of 9.7% between 2008 and 2012.
*The plush segment is expected to be the market's most lucrative in 2012, with total revenues of $1,023.3 million, equivalent to 38.9% of the market's overall value.
Features
Save time carrying out entry-level research by identifying the size, growth, and leading players in the toys & games market in India
Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys & games market in India
Leading company profiles reveal details of key toys & games market players’ global operations and financial performance
Add weight to presentations and pitches by understanding the future growth prospects of the India toys & games market with five year forecasts
Macroeconomic indicators provide insight into general trends within the India economy
Key Questions Answered
What was the size of the India toys & games market by value in 2012?
What will be the size of the India toys & games market in 2017?
What factors are affecting the strength of competition in the India toys & games market?
How has the market performed over the last five years?
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Mothercare plc, Trent Limited and Vishal Retail Limited
TABLE OF CONTENTS
Executive Summary 2
Market value 2
Market value forecast 2
Category segmentation 2
Geography segmentation 2
Market rivalry 2
Market Overview 7
Market definition 7
Market analysis 7
Market Data 8
Market value 8
Market Segmentation 9
Category segmentation 9
Geography segmentation 10
Market Outlook 11
Market value forecast 11
Five Forces Analysis 12
Summary 12
Buyer power 13
Supplier power 14
New entrants 15
Threat of substitutes 16
Degree of rivalry 17
Leading Companies 18
Mothercare plc 18
Trent Limited 21
Vishal Retail Limited 24
Macroeconomic Indicators 25
Country Data 25
Appendix 27
Methodology 27
Industry associations 28
Related research 28
LIST OF TABLES
Table 1: India toys & games market value: $ million, 2008–12(e) 8
Table 2: India toys & games market category segmentation: $ million, 2012(e) 9
Table 3: India toys & games market geography segmentation: $ million, 2012(e) 10
Table 4: India toys & games market value forecast: $ million, 2012–17 11
Table 5: Mothercare plc: key facts 18
Table 6: Mothercare plc: key financials ($) 19
Table 7: Mothercare plc: key financials (L) 19
Table 8: Mothercare plc: key financial ratios 19
Table 9: Trent Limited: key facts 21
Table 10: Trent Limited: key financials ($) 22
Table 11: Trent Limited: key financials (Rs.) 22
Table 12: Trent Limited: key financial ratios 22
Table 13: Vishal Retail Limited: key facts 24
Table 14: India size of population (million), 2008–12 25
Table 15: India gdp (constant 2000 prices, $ billion), 2008–12 25
Table 16: India gdp (current prices, $ billion), 2008–12 25
Table 17: India inflation, 2008–12 26
Table 18: India consumer price index (absolute), 2008–12 26
Table 19: India exchange rate, 2008–12 26
LIST OF FIGURES
Figure 1: India toys & games market value: $ million, 2008–12(e) 8
Figure 2: India toys & games market category segmentation: % share, by value, 2012(e) 9
Figure 3: India toys & games market geography segmentation: % share, by value, 2012(e) 10
Figure 4: India toys & games market value forecast: $ million, 2012–17 11
Figure 5: Forces driving competition in the toys & games market in India, 2012 12
Figure 6: Drivers of buyer power in the toys & games market in India, 2012 13
Figure 7: Drivers of supplier power in the toys & games market in India, 2012 14
Figure 8: Factors influencing the likelihood of new entrants in the toys & games market in India, 2012 15
Figure 9: Factors influencing the threat of substitutes in the toys & games market in India, 2012 16
Figure 10: Drivers of degree of rivalry in the toys & games market in India, 2012 17
Figure 11: Mothercare plc: revenues & profitability 20
Figure 12: Mothercare plc: assets & liabilities 20
Figure 13: Trent Limited: revenues & profitability 23
Executive Summary 2
Market value 2
Market value forecast 2
Category segmentation 2
Geography segmentation 2
Market rivalry 2
Market Overview 7
Market definition 7
Market analysis 7
Market Data 8
Market value 8
Market Segmentation 9
Category segmentation 9
Geography segmentation 10
Market Outlook 11
Market value forecast 11
Five Forces Analysis 12
Summary 12
Buyer power 13
Supplier power 14
New entrants 15
Threat of substitutes 16
Degree of rivalry 17
Leading Companies 18
Mothercare plc 18
Trent Limited 21
Vishal Retail Limited 24
Macroeconomic Indicators 25
Country Data 25
Appendix 27
Methodology 27
Industry associations 28
Related research 28
LIST OF TABLES
Table 1: India toys & games market value: $ million, 2008–12(e) 8
Table 2: India toys & games market category segmentation: $ million, 2012(e) 9
Table 3: India toys & games market geography segmentation: $ million, 2012(e) 10
Table 4: India toys & games market value forecast: $ million, 2012–17 11
Table 5: Mothercare plc: key facts 18
Table 6: Mothercare plc: key financials ($) 19
Table 7: Mothercare plc: key financials (L) 19
Table 8: Mothercare plc: key financial ratios 19
Table 9: Trent Limited: key facts 21
Table 10: Trent Limited: key financials ($) 22
Table 11: Trent Limited: key financials (Rs.) 22
Table 12: Trent Limited: key financial ratios 22
Table 13: Vishal Retail Limited: key facts 24
Table 14: India size of population (million), 2008–12 25
Table 15: India gdp (constant 2000 prices, $ billion), 2008–12 25
Table 16: India gdp (current prices, $ billion), 2008–12 25
Table 17: India inflation, 2008–12 26
Table 18: India consumer price index (absolute), 2008–12 26
Table 19: India exchange rate, 2008–12 26
LIST OF FIGURES
Figure 1: India toys & games market value: $ million, 2008–12(e) 8
Figure 2: India toys & games market category segmentation: % share, by value, 2012(e) 9
Figure 3: India toys & games market geography segmentation: % share, by value, 2012(e) 10
Figure 4: India toys & games market value forecast: $ million, 2012–17 11
Figure 5: Forces driving competition in the toys & games market in India, 2012 12
Figure 6: Drivers of buyer power in the toys & games market in India, 2012 13
Figure 7: Drivers of supplier power in the toys & games market in India, 2012 14
Figure 8: Factors influencing the likelihood of new entrants in the toys & games market in India, 2012 15
Figure 9: Factors influencing the threat of substitutes in the toys & games market in India, 2012 16
Figure 10: Drivers of degree of rivalry in the toys & games market in India, 2012 17
Figure 11: Mothercare plc: revenues & profitability 20
Figure 12: Mothercare plc: assets & liabilities 20
Figure 13: Trent Limited: revenues & profitability 23
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